Category Archives: FsStory

Fluent language in FsStory

A nice feature for a story runner is to be able to provide arguments in a story sentence, like this: ATableWithNumberOfLegs 4 This example is not hard to understand, but there’s some mental translation going on, since the order of … Continue reading

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[Announce] FsStory, executable stories in F#

Since Claudio Perrone’s talk on ├średev, I have been thinking about what his MisBehave would look like in F#. In his talk, Claudio also mentioned Cucumber, a story runner written in Ruby. My plan was to make a lightweight DSL … Continue reading

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